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AI Insights · Timothy · April 2024

Top 5 Apple Arcade Games on iOS in South America: Q1 2024

Discover the performance trends of the top 5 Apple Arcade games on iOS in South America during Q1 2024, including weekly downloads, revenue, and active user metrics.

Top 5 Apple Arcade Games on iOS in South America: Q1 2024

In Q1 2024, the top 5 Apple Arcade games on iOS in South America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here are the insights based on Sensor Tower data.

Snake.io - Fun Online Snake from Kooapps experienced a fluctuating yet steady pattern in weekly revenue, peaking at around $379 in the first week of January and closing the quarter at approximately $336. Weekly downloads saw notable increases, particularly in the week of January 22, reaching about 23.4K. The game maintained a strong user base, with weekly active users ranging from 109K to 127K throughout the quarter.

Temple Run by Imangi Studios showed a modest revenue trend, starting at $70 and reaching a high of $173 by the end of January. Weekly downloads peaked at 16.5K in the week of January 22. The game had a consistent active user base, fluctuating between 29.9K and 36.6K, with a slight increase towards the end of the quarter.

Chess - Play & Learn from Chess.com saw significant revenue, starting at $12.1K and maintaining a high level until mid-January. Despite a dip in February, revenue picked up again, reaching around $7.2K by mid-March. Weekly downloads were relatively stable, with a notable increase to 12K in the last week of March. Active users consistently grew, culminating in a peak of 126.5K towards the end of the quarter.

Fruit Ninja® by Halfbrick Studios exhibited a gradual decline in revenue from $379 to a low of $188 in mid-March, before rising again to $358 by the end of the quarter. Weekly downloads showed a steady trend, with a peak of 12.7K in early January. The game's active user count started at 316.9K and saw a gradual decline before stabilizing at around 217.3K by the end of March.

Finally, Sonic Dash: Fun Endless Runner from SEGA had a consistent revenue stream, starting at $409 and fluctuating around the $300 mark throughout the quarter. Weekly downloads peaked at 8.9K in the last week of March. The game maintained a stable active user base, ranging from 86.6K to 95.8K, with a noticeable increase towards the end of the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024